![]() ![]() In this case, you have to make sure any rooms/elevators you destroy do not cut off other rooms from the vault door. It’s unfortunate that there’s no simpler way to move rooms in Fallout Shelter, but hopefully this guide has made you better equipped for doing so. ago Just like any urban construction project, you have to destroy and rebuild in sections. Theres lots of guide in Steam, and youTube, and some really good faq's to read. You have to destroy the rooms and rebuild them. Just keep in mind, that internal vault events, like fires, radroaches, molerats & radscorpy's all ahve their event strength modified by the size and upgrade level of rooms they spawn in (as well as vault size and game mode, etc). ![]() I wouldn't bother upgrading until you are sure things are where you want them. Also, if your first floor is a dead end, it forces raiders back through that 1st 3 wide room, fighting your very best dwellers twice in a row.Īfter that you can build as you like, asetics, purpose, etc. To avoid wasting caps, just move people to an empty room like storage and do the swaps like that if there is no sudden risk or loss of resources. Originally posted by Maebus:Should I plan to merge all rooms into 3's or are some rooms not worth merging into 3? Your top floor, and maybe the 2nd floor should allways be 3 wides and 2 wides (don't upgrade all these rooms yet, not untill you have strong enough wpns & dwellers to defend the), for defence versus raiders that break down your vaults front gate and come charging in for loot and shennanigans. ![]()
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